Tuesday 27 May 2014

Turel's clan territory and Lt. Raziel skin

Since the Undercity is done now, I have started working on the Smokestack area and overhead mountain paths leading to it. Follow me on facebook, where I post updates frequently. Here are the latest screenshots I took from the Smokestack/mountain area:





Also, I got an idea to have a little easter egg in the game. Since we never got to play as Lt. Raziel in Soul Reaver, I have decided to put him in my remake as an unlockable skin.




Thursday 15 May 2014

PSM 19 and more SR1 early screenshots

I have finally got my hands on the old US PSM issue no.19, which houses the most interesting preview and strategy guide for the cut content of Soul Reaver! All credit goes to Whitney from Silent Hill site, who kindly uploaded the pages regarding Soul Reaver and thanks to Kevin who contacted her.


SR1 is refered to as "Kain 2"



This page has rare shots of an early Soul Reaver, when Raziel held it like a sword. Also notice the caption under Turelim vampire (Dark Demons part) saying: "This Aluka boss grants Kain the ability to breathe underwater." which has every single word in it wrong! The page also mentions that Raziel mission is to exterminate all the vampires in Nosgoth and that humans would give you tips.


From this page, they included a strategy guide (Guide for an unreleased game? This is rather unusual and premature). Adepts are called "acolytes" in their description and mentions the Melchahim as "Skinner clan", while refering to Necropolis as area called "Melchahim" instead.


On this page, Rahabim are called "the Aluka clan" and also mentions two cut abilities - Shift at Will and possession. Shift at Will will be gained after 2/3 of the game and that Raziel can now access Sound Forge, Sound Glyph,  Force Glyph and Undercity. It also describes how would possession ability work in great detail.

This page describes each Soul Reaver enhancement in great detail, however, it does not state where exactly each forge is located.


This page deals with Glyphs. Strangely, it describes the Sunlight Glyph being the weakest (only stunning enemies instead of burning them) and Force Glyph is put as pre-last (while it doesn´t kill enemies like Sound and Fire Glyph do).

My fellow SR1 researchers Kevin Chatmajo and Aevum have found interesting collections of old images from many gaming sites. Some of them are previously unseen images of alpha and beta versions of the game.





Sources: allgame, GIA, Player´s Choice Games, Gamespot, MobyGames, Gamer´s Hell,


Also, check another version of Sanctus Christus SR1 video (in French) which has tons of unseen footage:


Monday 12 May 2014

The Undercity and the Priestess

In the last two weeks I was focusing on redoing all of the Undercity and incorporating it into the world of SR. I have used several bits of the existing City architecture and used some of them to built the new Undercity part. I have also applied the released Undercity textures on the new levels to create an authentic feel. I won´t spoil where the entrance to the Undercity is as you have to find it yourself, but I hope you will find the additional area exciting to explore and solve the new puzzles. 





Compare with the original screenshots (source: Arnold Ayala´s blog):




Also, here is the Priestess as she will appear in the game:




Compare with original Priestess sketch (recoloured by me):

Tuesday 1 April 2014

New footage and screens from Soul Revenant

I finally got back to working on the game again and put all the levels in the world so they are pretty much ready for putting in decorations, torches, etc. I have recorded a short video of how it looks like so far. Bear in mind that animations, enemies, abilities, lighting, etc. is all unfinished and will require lots of work and tweaking. Like the project on Facebook for more news and screenshots!




Amy Hennig IS coming back! *UPDATE*

Today we inform you that a super secret source from inside Square Enix HQ has emailed us about what every fan yearned for - that Amy Hennig is retaking Legacy of Kain! More details follow soon!

UPDATE: Our source decided to reveal himself and also sent pictures confirming the discussions he had with Amy. He says his driving force to contact her is that he has been missing in the game industry for ten years now and he got bored while being trapped in Soul Reaver. He stressed that the fact that he is not in the latest game called Nosgoth is just outrageous and demands a new LOK Game to be made!

Here are some incriminating photos he sent us:



According to him, he and Amy got their heads together and conceived a new idea for a LOK Game. Then they went back to Square together and pitched them the new title Legacy of Raziel: The Tales of the Talking Sword, which will be in the same style as critically acclaimed games such as Walking Dead or The Wolf Among Us. He did not say when the production on this new LOK game will start, but we can only hope it will be soon.


On another note, Nosgoth is giving away special skin of Justin Reaver! Don´t miss this once in a year opportunity to get you this slick haired sexy golden Reaver that everybody wants!

Thursday 6 March 2014

Amy Hennig left Naughty Dog

According to various sources and her twitter account, Amy Hennig departed from Naughty Dog on 3rd of March and currently is unknown her next career move. You can read more on her career here and here. I wish her all best and thank her for all the amazing games she provided us with.

UPDATE: In the latest news it claims Amy wasn´t forced out as the original post claims to be the case.

Sunday 19 January 2014

Nosgoth Live Q & A Transcript published

Since the live Q & A from September provided a lot of answers for the new mp game Nosgoth, I have decided to transcribe it into a text form so it is easily accessible any time. I apologize that it comes so late. It was done in November, but because of some unforseen consequences it had to be postponed. Huge thanks goes to my fellow friend and LOK admin Aevum, who helped with the transcript and its proofreading. Hope you enjoy!

Friday 3 January 2014

Competition winners and more SoulRev screens *UPDATE*

The winners of the Christmas competition are Tube Reaver for the fastest email with all the screens and he won Trine 2 Complete Edition and Baziel, who won Serious Sam double pack. Alas, I didn´t get more emails, so I hope you at least enjoyed the SoulRev demo. I have currently finished the material version of Necropolis and going to tackle its spectral version. I have also used Daniel´s higher res textures for the chapel and started working on the northern vastes part. Hope you like the new screenshots! (They are still WIP so I haven´t tweaked a lot of the textures yet for example).

UPDATE: I have uploaded more screenshots below.
















Tuesday 31 December 2013

2013 roundup on the Ancient´s Den

Since this is the last day of the year I´ve thought I´ll give you a short re-cap of all that has happened. This year was quite an interesting one. January started with a discovery of interview with Amy Hennig on EGM.

In February, it was discovered that SE has registered a new domain name called "War for Nosgoth", this was one of the first clues that something´s up. Further confirmation of this occured in May, where title WarforNosgoth was included in the AMD patch logs but SE denied any comments on this. However, it was more than for certain that Legacy of Kain was about to return from the dead and it was only matter of time when this will be announced publicly as well.

Following this in June, Divine Shadow revelead a shocker - for the last three years,a new Legacy of Kain game has been in the works. Dead Sun took us hundreds of years after SR1 sd the player would play as a hybrid of human/vampire Gein/Asher. For certain reasons, this game was canceled after almost three years. While Dead Sun stayed dead, another project still kept going. George Kellion, Community Manager of SE London, acknowledged the existence of a new game called Nosgoth, finally putting out any doubts about a new installment awaiting. On another note, Ken McCulloch has been arrested for pornography charges, a very sad end for a co-creator of BO1. Meanwhile on the Eidos forums, moderator the Hylden has released an awesome looking separate texture packages for Defiance which enhances the textures in the pc version,.

In July, I have been editing Kain from Defiance (thanks goes to Hylden who got me the model) for my SR remake and I also have released my BO2 in-game soundtrack for download and at this time I was contacted by very interesting sources inviting me to a special event regarding the new LOK game.

In August, I have started working on Soul Revenant more, getting together with my programmer and we got quite a few things done. I have also compiled an FAQ regarding Nosgoth as many misinterpretations and questions has arised concerning the new game.

September held the biggest event in my life so far, the Nosgoth Community Day to which me and other dedicated LOK fans have been invited. Later in the month the embargo was due so we could publish our accounts of that  amazing day on our sites. Also Blood Omen 2 finally got on Steam and I published an interview with one of the series´s writers, Carol Wolf.

October brought upon us the early alpha testing in Nosgoth and enabled European and American players to apply later in the month.

In November, the LOK Wiki was updated with several articles and more article regarding lore was posted on Nosgoth´s blog.

And at last, in December there have been Nosgoth blog posts regarding the Razielim and gave us a missing piece of their history. As the Chronoplast Turns by my friend Umah made it´s return with exclusive content after long dormancy. I have finally uploaded all the parts of my SR1 walkthrough as well.

I have released a playable demo of Soul Revenant and more screenshots. Progress is going pretty well, yesterday I have added outer part of the Cathedral complex:




When putting the sections of the Cathedral together, I discovered some rather surprising overlap of areas, which will be a bit more challenging to fix as you can see below:



As my YT channel got 1 million total views, I´ve decided to make this thank you video for all those who have been watching, so thank you again!


I wish you happy new year!

Best wishes,

Raina Audron